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Roller Coaster

Technical Work / Procedural Roller Coaster

Roller Coaster

A computer graphics program that procedurally generates a 3D roller coaster track using Catmull-Rom spline interpolation using an input curve.

The camera moves along the spline each frame, computing smooth first-person transformations to simulate the ride experience.

The entire scene is rendered inside a texture-mapped skybox, creating an immersive environment for the animation.

Final Animation